This tutorial explores methods for creating dynamic destruction in both Maya and the UDK. With Maya, you will bake rigid body dymaics systems simulations to import them to UDK. Using UDK's fracture, you will create real-time destruction environments.
01.Introduction
02.Maya Dynamics
03.Maya Dynamics Part 2
04.Bridge simulations
05.Bridge simulations Part 2
06.Bridge in UDK
07.Fracture
作者: hyui 时间: 2014-6-5 20:36
This is great share!作者: 刀锋狼 时间: 2014-6-6 01:27
感谢分享!