纳金网

标题: DCG Metal Shaders 1.0 - 金属材质专用插件 [打印本页]

作者: may    时间: 2017-7-12 19:10
标题: DCG Metal Shaders 1.0 - 金属材质专用插件
QQ截图20170712184944.jpg
f2a8163d-de5e-4519-bfcc-4fc2b2c13663_scaled.jpg
098077e9-b66f-496b-b000-eff048df8c99_scaled.jpg
947fa955-9cd3-443d-a9e2-da9b6d17aba5_scaled.jpg
177f1752-b337-4927-a8c7-c8f2cd58f53f_scaled.jpg
4d70d9f0-16a1-4bac-8c80-626c80486cd8_scaled.jpg
6bfcbeb4-49a8-47fb-8aec-b1d673d1ecee_scaled.jpg
8c2bf076-c676-455d-ac7e-d30746ec9665_scaled.jpg
09f1b422-8f5f-4d1d-a47a-c99788006fbb_scaled.jpg

Requires Unity 5.3.1 or higher.

Bring to your proyect that PBR look you were searching for too long!, with just a few clicks , easy to use shader, with just a few parameters to tweak. Drop your Metal, occlusion, normal textures in the inputs and you are ready to go!

If you dont want to use reflection probes and PBL materials, just use IBL shader and fake the reflections with a cubemap

The package contains:

- 2 Shaders, PBL, and IBL(Cubemaps)
- 2 example Demo scene
- Robot Kyle by unity, with modified textures, to make it look PBR.
- Example materials(Gold, Copper, Iron, Brass, Etc.).
- 1 Example cubemap reflection.

DCG Metal Shaders.rar

12.53 MB, 阅读权限: 10, 下载次数: 225


作者: 5654gf    时间: 2018-1-18 10:21
- 2 Shaders, PBL, and IBL(Cubemaps)
- 2 example Demo scene
- Robot Kyle by unity, with modified textures, to make it look PBR.
- Example materials(Gold, Copper, Iron, Brass, Etc.).
- 1 Example cubemap reflection.
作者: lwx1010    时间: 2018-4-18 10:46
感谢分享 用来研究一下
作者: blue_sky_1    时间: 2018-4-23 22:33
正需要呢,谢谢分享





欢迎光临 纳金网 (http://course.narkii.com/club/) Powered by Discuz! X2.5