标题: A Space-efficient and Hardware-friendly Implementation of Ptex [打印本页] 作者: 彬彬 时间: 2012-1-5 08:46 标题: A Space-efficient and Hardware-friendly Implementation of Ptex Abstract
We introduce a method to pack Ptex per-face texture data that
is both space-efficient and hardware-friendly. Recently presented
real-time implementations of Ptex have been wasteful with space
and required a storage cost many times higher than the size of the
original texture data. Our method packs multiple levels of Ptex
data together, and requires only around 8% increase in storage for
our test textures. Additionally, because of efficient data packing,
our method wastes less space than a typical texture atlas, which requires
buffer regions to be added between the separate charts within