(c) Character Keep Floor Limits-Characters/Constraint/Character Keep Floor Limits
(d) Proximity-Logics/Test/Proximity
(e) Rotate-Transformations/Basic/Rotate
(f) Look At-3D Transformations/Constraint/Look At
(g) Text Display-Interface/Text/Text Display
(h) Set As Active Camera-Cameras/Montage/Set As Active Camera
制作构想:
首先必须利用Building Blocks-Character Controller、Keyboard Controller设定键盘控制Jane的动作;再利用Character Keep On Floor Limits设定Jane与地面接触属性。
此外,可以用Building Blocks-Proximity控制Jane和Statue间的距离以便间接控制Statue是自转或是观看着(Building Blocks-Look At)Jane。
制作步骤:
(a) Jane
Character Controller:设定Jane的Animations。
首先从Virtools Resources/Characters/Animations/Skin Character Animation/Jane里点选Wait.cmo、Walk.cmo以及WalkBckwd.cmo并拖曳至Jane,再设定Stand Animation、Walk Animation以及Backward Walk Animation。
Rotate:设定旋转轴Axis of Rotation-Y轴(0, 1, 0);设定旋转角度值Angle of Rotation(Turn:圈数、Degree:角度);设定Referential of the Axis- -NULL-;勾选Hierarchy表示Building Blocks也同样应用在Child(如图示)。