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ZBrushWorkshops - 游戏角色创建教程
It takes a lot to be a professional character artist. A good character artist knows his or her way around all the artistic AND technical aspects of the job. It's not just sculpting, its topology. It not just texture painting, it's setting up shaders to make the character believable. And it's not just exporting a few OBJs and handing it off to the animator, it's knowing how to connect all those bits and pieces into one cohesive, game-ready model. This is an on-demand course. Although downloads are not available, you have lifetime streaming access to all course content, so you are free to watch all of the videos in this workshop at your leisure. You will find all of the videos listed on the right-hand-side. There are no structured critiques for this workshop, but you are free to submit your work in the projects section to share with your peers.
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