SFSS brings the highest performance and highest quality soft shadows to your 2D game. The algorithm is GPU accelerated and very mobile friendly.
• Everything is optimized for mobile!
• Supports colored lighting
• Physically realistic shadows
• Custom in-scene shadow editor
• Adjustable light radius/softness
• Supports fog and bloom effects
• Adjustable dynamic range
• Works great in top-down or side scrolling games
• Add atmosphere and depth to caves, forests or even space
• Supports Unity 4 and 5
No expensive image filters or pixel shaders are used to blur the shadows since this is not mobile friendly. Instead, SFSS relies mostly on vertex shaders to efficiently render physically accurate penumbras, umbras and antumbras in a single pass. Better quality and performance on all platforms!