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- 2013-6-28
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- 2013-6-8
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Small Annoying Things:
• Insert edge loop with surface flow (插入edge loop的时候,让插入的线按照曲面弧度凸出来或者凹下去,不只是insert edge loop才有,其他诸如split edge tool等等都有)
• Ship PySide with Maya (引入PySide)
• Merge adjacent edges with the bridge tool (在用bridge tool的时候,周围重叠的边会合并起来,这个修复只限于分段只有一段的情况)
• Alt pan in the Outliner (现在你可以在Outliner里用alt结合中键移动视图了)
• Improve the interactive split tool (改善interactive split tool的体验)
• Flip normal when freezing scale transforms on negatively scale objects (现在负值的缩放不会让法线反转了)
• Edges display doesn't deselect (现在那些讨厌的残留的无法去除选择的边的bug被修复了)
• Disable "Notes" in Attribute Editor (属性编辑器里的note可以被关掉了,省一些屏幕空间)
• Attribute Spread Sheet: filter visible attributes by name (属性编辑列表现在加了一个分类过滤器)
• `skip existing frames` option in render Settings window/editor for software, ogs, and MR please (现在渲染序列帧可以跳过那些已经渲染的帧了)
• Degrees for Bend Tool Curvature Instead of Radians (弯曲变形器的弯曲度的单位现在是角度而不是弧度了)
• Move the outliner object based icons to the right of the objects name (Outliner层级关系还有图标的位置显示有改善,浏览方便了)
• Do not prompt for a file save on exit, if file has just been saved (现在刚刚保存的场景,不会要求你再保存了)
• Window size should be remembered after closing Maya (Maya的窗口状态被记住了,例如关闭时是最大化,打开还是最大化) |
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