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一款够加速游戏开发与提升效能的插件,五颗星推荐!
PoolManager allows you to easily create as many instance pools as you wish and then access them during***n-time without the need to explicitly store references to scripts. We spent a lot of time thinking about ways to avoid intense tasks during game-play so you don't have to.
What we didn't expect is that we would find ourselves using PoolManager on objects which don't need pooling just to use the organizational features! Preloading, automatic scene hierarchy organization, debugging messages and static access to lists of objects in the scene are all valuable on their own.
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