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The Bakery Relight v2.0.0.1 Win64
一个创新的渲染/二次照明软件。
Bakery Relight是一个布光和渲染解决方案,它专为3D电影而开发设计。
Bakery Relight被设计用来加速工作流程,而不是一个简单的3D程序加上一个独立的渲染器,我们的想法是在渲染引擎中总是交互式的可视化反馈信息。
由于采用了完整的多线程执行的最先进渲染算法,并结合了我们自己发明的独特渲染缓存机制,灯光循环,Bakery Relight可以在几秒钟内,就轻松解决以前传统方法需要花费几分钟甚至几小时才能解决的问题。
让你的物体表面,照明完全受控制,利用Bakery Relight 2.0的专利缓存技术,让您迅速重新渲染。
可视化,独立显示,选出最终渲染图像里的物体,而不需要的低分辨率渲染测试。随时查看任意渲染层,并即时更新编辑,没有任何限制。
An innovative Rendering / Relighting Application
Get full control on your Surfacing, Lighting, and Rendering in Bakery Relight 2.0. Take advantage of bakery's patented caching technology that allows you to re-render in seconds.
Visualize, isolate, select anything from your final rendered image, without ever needing to render in low resolution. View at any time the contribution of any layer, and edit it with instantaneous refresh, without any limitation
Render with new cutting-edge Micropolygon Raytracer
Relight's new micropolygon raytracer allows to render in full raytracing, and to visualize progressively the refresh of your rendering. Micropolygons technology brings to raytracers most advantages usually reserved to Renderman users. Manipulate your camera directly from the Render View
Harmless integration in your Pipe-line
Relight 2.0 now fully supports Alembic data. You can load any object from an Alembic file, generated by any 3d package.
Brand new maya Exporter plugin handles complex pipe-lines and deals with scenes referencing automatically.
Several bridges allow you to load files exported from softimage, 3dsmax, Houdini, Realflow, etc... PartIO particle files can also be loaded.
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