Requires Unity 5.1.1 or higher.
Standard Shader on steroids ?
That's what UBER is all about:
Most prominent features are:
- Various Parallax techniques (full Z-Write!)
- Tessellation variants
- Refraction with chromatic aberration
- Translucency (based on DICE's model)
- Dynamic weather (snow/rain)
- Triplanar selective (fast approach)
- Vertex blend painting (2 layers mode)
- Well sorted out and clean interface
- Fully configurable vertex color usage
- Presets functionality
- Works with Alloy lighting (deferred)
Package requires SM3.0 GPU (DX9).
SM5.0 (DX11, OGL4) for tessellation and better performance is preferred.
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