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GENOME is an extensible, procedural geometry modifier for 3ds max.
It operates on mesh data channels using the same Magma node-based channel editor first introduced in Thinkbox Software's Krakatoa MX.
<code>http://www.thinkboxsoftware.com/gnm-introduction/%3C/code%3E]http://www.thinkboxsoftware.com/gnm-introduction/</code>[/url]
PLEASE NOTE!
I cannot give you any info. regarding this program. I don't know how to use it nor do I even know what it is suppose to do. I snatched this ages ago, then shortly after decided I had sufficiently learned all I needed with Max and decided to tech myself C4d. So I stored it and forgot that I had it.
This is merely a reup requested by the user, 'DAMIAN'.
I sincerely hope that it works for you, but I can't even say if it actually does work. I can tell you that it has been thoroughly checked and scanned. It is safe.
Cheers! and good luck to all.
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